![]() ![]() ![]() Remember you can make untrained knowledge checks if you have access to a library (like the professors). One for Knowledge religion and one for Knowledge Local at DC 15s. To learn how to destroy the haunts have the players make two checks. Haunts: Make sure you really understand how these work. Skip a night if they stop Gibs or whoever replaces him. Because its soo much time it does not provide the urgency it was meant to and I fear the point is often lost. ![]() The time limit on the blood written names I too much time. Like defeating a random encounter, be seen coming back from the prison with injuries, making acts of good faith in town, etc. ![]() Find other reasons to give away trust points. The rules for running this Adventure Path and Chronicle sheet are available as a free download (561 KB zip/PDF). The Haunting of Harrowstone is sanctioned for use in Pathfinder Society Organized Play. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.
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